9 products were found matching your search for EGP in 3 shops:
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Caton Prototype EGP-1000
Vendor: Reverb.com Price: 4,999.99 $ (+60.00 $)Hey now! You're looking at a super cool, incredibly rare and unique guitar.This is a Caton EGP-1000 Prototype electric guitar.Serial number 25.It w...
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Unframed: The Art of Improvisation for Game Masters (EGP42005)
Vendor: Abebooks.com Price: 53.42 $Improvisation is key to running any roleplaying game. It s an essential skill for every game master and player, and can mean the difference between a good gaming session and a great one. Until now, there hasn t been a system-neutral book that covers improvisation for game masters from every angle. Unframed: The Art of Improvisation for Game Masters is that book. An anthology of 23 essays by a diverse group of award-winning authors, designers, and experienced game masters, Unframed gives you the tools and inspiration to improvise better, wing it without hesitation, and get killer results. Inside this book you ll find advice on improvising dialogue scenes by Robin D. Laws (Hillfolk, Ashen Stars), a look at Just In Time improvisation from Jennell Jaquays (Caverns of Thracia, Dark Tower), advice on listening to your players by Jason Morningstar (Fiasco, Durance), tricks for handling curveballs from Jess Hartley (Changeling: The Lost, Geist: The Sin-Eaters), tips on improv in horror games from Kenneth Hite (Trail of Cthulhu, GURPS Horror), insightful essays by the authors of the ENnie Award-winning game mastering blog Gnome Stew, and many more.
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Masks: 1,000 Memorable NPCs for Any Roleplaying Game (EGP42002)
Vendor: Abebooks.com Price: 59.77 $336 pages. 10.90x8.40x0.90 inches. In Stock.
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Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001
Vendor: Abebooks.com Price: 48.29 $Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete adventure plots usable with almost any roleplaying game, plus GMing advice and tools for making the most of every plot. If you game once a week, that's nearly 10 years of adventures, all right here in the largest collection of its kind ever published. Written by nine veteran game masters - the authors of the most widely read game mastering blog on the planet, Gnome Stew - Eureka is more than just adventure seeds. Each plot includes a hook to draw your players in, an outline detailing enough material for a complete adventure, generally in the form of 3-5 meaty encounters, and any game mastering notes, plot twists, and advice you might need to turn that plot into a fun night of gaming. Adventure hooks alone don't give you much to work with, but fully developed adventures can be hard to personalize and fit into an ongoing game. Eureka is the perfect middle ground: We provide the main ingredients, and you decide how to prepare them. Packed with ideas and inspiration, this massive collection is designed to be the ultimate adventure toolkit: * Fantasy, science fiction, and horror plots: 167 of each, all easily adaptable to multiple genres * Clear, concise game mastering advice: We show you how to adapt plots to other genres (effectively giving you 464 fantasy, 420 sci-fi, and 338 horror plots) and how to turn Eureka plots into full-blown adventures * The tools you need: Plots are grouped by theme, from "Revolt" to "Mistaken Jealousy," and categorized by tags like intrigue, exploration, and combat-heavy * Four indexes: Quickly find a plot for any situation by genre, tag, title, or author * No game mechanics and no proper names: These system-neutral plots are simple to use and easy to personalize to your game
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Unframed: The Art of Improvisation for Game Masters (EGP42005)
Vendor: Abebooks.com Price: 53.42 $Improvisation is key to running any roleplaying game. It s an essential skill for every game master and player, and can mean the difference between a good gaming session and a great one. Until now, there hasn t been a system-neutral book that covers improvisation for game masters from every angle. Unframed: The Art of Improvisation for Game Masters is that book. An anthology of 23 essays by a diverse group of award-winning authors, designers, and experienced game masters, Unframed gives you the tools and inspiration to improvise better, wing it without hesitation, and get killer results. Inside this book you ll find advice on improvising dialogue scenes by Robin D. Laws (Hillfolk, Ashen Stars), a look at Just In Time improvisation from Jennell Jaquays (Caverns of Thracia, Dark Tower), advice on listening to your players by Jason Morningstar (Fiasco, Durance), tricks for handling curveballs from Jess Hartley (Changeling: The Lost, Geist: The Sin-Eaters), tips on improv in horror games from Kenneth Hite (Trail of Cthulhu, GURPS Horror), insightful essays by the authors of the ENnie Award-winning game mastering blog Gnome Stew, and many more.
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Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001
Vendor: Abebooks.com Price: 21.24 $Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete adventure plots usable with almost any roleplaying game, plus GMing advice and tools for making the most of every plot. If you game once a week, that's nearly 10 years of adventures, all right here in the largest collection of its kind ever published. Written by nine veteran game masters - the authors of the most widely read game mastering blog on the planet, Gnome Stew - Eureka is more than just adventure seeds. Each plot includes a hook to draw your players in, an outline detailing enough material for a complete adventure, generally in the form of 3-5 meaty encounters, and any game mastering notes, plot twists, and advice you might need to turn that plot into a fun night of gaming. Adventure hooks alone don't give you much to work with, but fully developed adventures can be hard to personalize and fit into an ongoing game. Eureka is the perfect middle ground: We provide the main ingredients, and you decide how to prepare them. Packed with ideas and inspiration, this massive collection is designed to be the ultimate adventure toolkit: * Fantasy, science fiction, and horror plots: 167 of each, all easily adaptable to multiple genres * Clear, concise game mastering advice: We show you how to adapt plots to other genres (effectively giving you 464 fantasy, 420 sci-fi, and 338 horror plots) and how to turn Eureka plots into full-blown adventures * The tools you need: Plots are grouped by theme, from "Revolt" to "Mistaken Jealousy," and categorized by tags like intrigue, exploration, and combat-heavy * Four indexes: Quickly find a plot for any situation by genre, tag, title, or author * No game mechanics and no proper names: These system-neutral plots are simple to use and easy to personalize to your game
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Never Unprepared: The Complete Game Master's Guide to Session Prep (EGP42003)
Vendor: Abebooks.com Price: 40.92 $Whether you re new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master s Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. To our knowledge, this is the first book entirely devoted to the process of prepping for tabletop RPGs. Never Unprepared breaks game prep down into its component phases Brainstorming, Selection, Conceptualization, Documentation, and Review and provides the tools you need to make the most of each phase. If you hate prep, you ll find ways to make it more enjoyable. If you already have a great system for doing your prep, you ll learn how to make it even better. Ten years in the making, Never Unprepared is award-winning author Phil Vecchione s epic rock ballad to game prep. A project manager and veteran game master, he draws on extensive experience to present flexible systems for developing or optimizing your own unique approach to game prep. Phil s work has previously appeared on GnomeStew.com (silver ENnie Award winner for Best Blog, 2010 and 2011) and in Eureka: 501 Adventure Plots to Inspire Game Masters and Masks: 1,000 Memorable NPCs for Any Roleplaying Game. Within Never Unprepared you ll find prep techniques, utilities, and tips that are applicable to any RPG: An in-depth look at each phase of session prep, from brainstorming to review Templates for sessions, scenes, NPCs, and combats that you can modify to fit your gaming style Practical advice on selecting prep tools, putting them to good use, and scheduling enough time to prepare for every session How to identify your strengths and weaknesses, as well as tips for preparing when you re short on time and what to do if everything goes horribly wrong A comprehensive index to make it easy to find what you need
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Whynter 50 pt. Portable Dehumidifier w/ Built-in Pump for Basement, Garage up to 4000 sq ft Gray, Energy Star
Vendor: Homedepot.com Price: 221.99 $The stylish and powerful Whynter RPD-561EGP Energy Star 50 Pint Portable Dehumidifier with Built-in Pump is a high capacity unit with an impressive capability of removing up to 50 pints of moisture from the air per day. Featuring an internal condensate pump, this unit is specifically designed for high volume usage without having to worry about interrupted operation. This unit is ENERGY STAR rated, demonstrating specifications for lower energy consumption during use. This is especially important if you plan on operating the unit on a frequent basis. Color: Grays.
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TCP/IP and Related Protocols
Vendor: Abebooks.com Price: 44.92 $Written for those either using or managing data communications systems and networks, this book explains all facets of not only the Transmission Control Protcol/Internet Protocol (TCP/IP), but also the many protocols that operate within these two standards. Coverage in this book includes gateway protocols GGP, EGP, Hello, RIP and OSPF, naming and addressing conventions and the Domain Name System, migration issues, TCP/IP and operating environments, networks, bridges, gateways, and routers.
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