132 products were found matching your search for Game Theoretic Approaches For in 1 shops:
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Game Theoretic Problems in Network Economics and Mechanism Design Solutions (Advanced Information and Knowledge Processing)
Vendor: Abebooks.com Price: 45.00 $This monograph focuses on exploring game theoretic modeling and mechanism design for problem solving in Internet and network economics. For the first time, the main theoretical issues and applications of mechanism design are bound together in a single text.
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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
Vendor: Abebooks.com Price: 5.04 $This exciting and pioneering new overview of multiagent systems, which are online systems composed of multiple interacting intelligent agents, i.e., online trading, offers a newly seen computer science perspective on multiagent systems, while integrating ideas from operations research, game theory, economics, logic, and even philosophy and linguistics. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming. Written by two of the leading researchers of this engaging field, this book will surely serve as THE reference for researchers in the fastest-growing area of computer science, and be used as a text for advanced undergraduate or graduate courses.
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Game-Theoretic Foundations for Probability and Finance
Vendor: Abebooks.com Price: 6.29 $This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. Library sticker on front cover. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,950grams, ISBN:9780470903056
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Collective Action and Exchange : A Game-Theoretic Approach to Contemporary Political Economy
Vendor: Abebooks.com Price: 60.21 $In Collective Action and Exchange: A Game-Theoretic Approach to Contemporary Political Economy, William D. Ferguson presents a comprehensive political economy text aimed at advanced undergraduates in economics and graduate students in the social sciences. The text utilizes collective action as a unifying concept, arguing that collective-action problems lie at the foundation of market success, market failure, economic development, and the motivations for policy. Ferguson draws on information economics, social preference theory, cognition theory, institutional economics, as well as political and policy theory to develop this approach. The text uses classical, evolutionary, and epistemic game theory, along with basic social network analysis, as modeling frameworks. These models effectively bind the ideas presented, generating a coherent theoretic approach to political economy that stresses sometimes overlooked implications.
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Game Theoretic Problems in Network Economics and Mechanism Design Solutions (Advanced Information and Knowledge Processing)
Vendor: Abebooks.com Price: 137.13 $This monograph focuses on exploring game theoretic modeling and mechanism design for problem solving in Internet and network economics. For the first time, the main theoretical issues and applications of mechanism design are bound together in a single text.
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Bitcoin : A Game-theoretic Analysis
Vendor: Abebooks.com Price: 60.89 $Unread book in perfect condition.
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Bitcoin: A Game-Theoretic Analysis (De Gruyter Textbook)
Vendor: Abebooks.com Price: 58.97 $Buy with confidence! Book is in new, never-used condition 1.46
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International Relations Theory : The Game-Theoretic Approach
Vendor: Abebooks.com Price: 54.63 $Written for advanced undergraduate and graduate students, this is the first textbook on international relations theory to take a specifically game-theoretic approach to the subject, and provide the material needed for students to understand the subject thoroughly, from its basic foundations to more complex models. International relations theory is presented and analysed using simple games, which allow students to grasp the concepts and mechanisms involved with the rationalist approach without the distraction of complicated mathematics. Chapter exercises reinforce key concepts and guide students to extend the models discussed. Drawing examples from international security, international political economy, and environmental negotiations, this introductory textbook examines a broad array of topics in international relations courses, including state preferences, normal form games, bargaining, uncertainty and communication, multilateral cooperation, and the impact of domestic politics.
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Game Theoretic Analysis
Vendor: Abebooks.com Price: 110.09 $This is a collection of recent novel contributions in game theory from a group of prominent authors in the field. It covers Non-cooperative Games, Equilibrium Analysis, Cooperative Games and Axiomatic Values in static and dynamic contexts.Part 1: Non-cooperative Games and Equilibrium AnalysisIn game theory, a non-cooperative game is a game with competition between individual players and in which only self-enforcing (e.g. through credible threats) alliances (or competition between groups of players, called "coalitions") are possible due to the absence of external means to enforce cooperative behavior (e.g. contract law), as opposed to cooperative games. In fact, non-cooperative games are the foundation for the development of cooperative games by acting as the status quo. Non-cooperative games are generally analysed through the framework of equilibrium, which tries to predict players' individual strategies and payoffs. Indeed, equilibrium analysis is the centre of non-cooperative games. This volume on non-cooperative games and equilibrium analysis contains a variety of non-cooperative games and non-cooperative game equilibria from prominent authors in the field.Part 2: Cooperative Games and Axiomatic ValuesIt is well known that non-cooperative behaviours, in general, would not lead to a Pareto optimal outcome. Highly undesirable outcomes (like the prisoner's dilemma) and even devastating results (like the tragedy of the commons) could appear when the involved parties only care about their individual interests in a non-cooperative situation. Cooperative games offer the possibility of obtaining socially optimal and group efficient solutions to decision problems involving strategic actions. In addition, axiomatic values serve as guidance for establishing cooperative solutions. This volume on cooperative games and axiomatic values presents a collection of cooperative games and axiomatic values from prominent authors in the field.
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Two-Sided Matching: A Study in Game-Theoretic Modeling and Analysis (Econometric Society Monographs, Series Number 18)
Vendor: Abebooks.com Price: 39.95 $Two-sided matching provides a model of search processes such as those between firms and workers in labor markets or between buyers and sellers in auctions. This book gives a comprehensive account of recent results concerning the game-theoretic analysis of two-sided matching. The focus of the book is on the stability of outcomes, on the incentives that different rules of organization give to agents, and on the constraints that these incentives impose on the ways such markets can be organized. The results for this wide range of related models and matching situations help clarify which conclusions depend on particular modeling assumptions and market conditions, and which are robust over a wide range of conditions.
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Game Theoretic Analysis
Vendor: Abebooks.com Price: 136.95 $This is a collection of recent novel contributions in game theory from a group of prominent authors in the field. It covers Non-cooperative Games, Equilibrium Analysis, Cooperative Games and Axiomatic Values in static and dynamic contexts.Part 1: Non-cooperative Games and Equilibrium AnalysisIn game theory, a non-cooperative game is a game with competition between individual players and in which only self-enforcing (e.g. through credible threats) alliances (or competition between groups of players, called "coalitions") are possible due to the absence of external means to enforce cooperative behavior (e.g. contract law), as opposed to cooperative games. In fact, non-cooperative games are the foundation for the development of cooperative games by acting as the status quo. Non-cooperative games are generally analysed through the framework of equilibrium, which tries to predict players' individual strategies and payoffs. Indeed, equilibrium analysis is the centre of non-cooperative games. This volume on non-cooperative games and equilibrium analysis contains a variety of non-cooperative games and non-cooperative game equilibria from prominent authors in the field.Part 2: Cooperative Games and Axiomatic ValuesIt is well known that non-cooperative behaviours, in general, would not lead to a Pareto optimal outcome. Highly undesirable outcomes (like the prisoner's dilemma) and even devastating results (like the tragedy of the commons) could appear when the involved parties only care about their individual interests in a non-cooperative situation. Cooperative games offer the possibility of obtaining socially optimal and group efficient solutions to decision problems involving strategic actions. In addition, axiomatic values serve as guidance for establishing cooperative solutions. This volume on cooperative games and axiomatic values presents a collection of cooperative games and axiomatic values from prominent authors in the field.
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Ludomusicology: Approaches to Video Game Music (Genre, Music and Sound)
Vendor: Abebooks.com Price: 34.45 $The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions. This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.
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Diminished Guitar Scale Mastery: Discover Game-Changing Soloing Approaches with the Diminished Scale for Guitar (Learn how to play fusion guitar)
Vendor: Abebooks.com Price: 23.86 $Book is in Used-VeryGood condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain very limited notes and highlighting. 0.64
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The World of Scary Video Games: A Study in Videoludic Horror (Approaches to Digital Game Studies)
Vendor: Abebooks.com Price: 24.99 $As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.
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Music Video Games: Performance, Politics, and Play (Approaches to Digital Game Studies)
Vendor: Abebooks.com Price: 4.95 $Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.
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Ludomusicology: Approaches to Video Game Music (Genre, Music and Sound)
Vendor: Abebooks.com Price: 33.16 $The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions. This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.
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Scientific Approaches to Goalkeeping in Football: Games-Based Goalkeeper Training
Vendor: Abebooks.com Price: 20.84 $Unread book in perfect condition.
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Ludomusicology : Approaches to Video Game Music
Vendor: Abebooks.com Price: 3.18 $The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions. This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.
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Changing Games, Changing Strategies: Critical Investigations in Security (New Approaches to Conflict Analysis)
Vendor: Abebooks.com Price: 39.88 $Changing Games, Changing Strategies provides a fresh look at the end of the Cold War and consequent changes in East-West security relations. The central question underlying the book is how a range of policies, previously thought to be unrealistic, became possible. Combining a post-Wittgensteinian approach to language, with insights from the critical theory of the Frankfurt School and Habermas, the book explores the relationship between meaning and practice in a detailed analysis of the contradictions of the late Cold War and post-Cold War world. The analysis demonstrates that developments over this twenty year period cannot be seen in isolation; Primakov’s acts cannot be understood without Gorbachev; Reagan or Gorbachev’s acts cannot be understood without the independent social movements or initiatives in both blocs; nor these movements without Helsinki. The study calls into question the conventional wisdom that the end of the Cold War was a case of "the West winning." Rather than a victory of one side over the other, the end of the Cold War represents a transition from conflict to dialogue and co-operation in a whole Europe, a conclusion which has consequences for the way we think about the future of East-West security relations against the background of NATO expansion.
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Model Selection and Multimodel Inference: A Practical Information-Theoretic Approach
Vendor: Abebooks.com Price: 79.98 $A unique and comprehensive text on the philosophy of model-based data analysis and strategy for the analysis of empirical data. The book introduces information theoretic approaches and focuses critical attention on a priori modeling and the selection of a good approximating model that best represents the inference supported by the data. It contains several new approaches to estimating model selection uncertainty and incorporating selection uncertainty into estimates of precision. An array of examples is given to illustrate various technical issues. The text has been written for biologists and statisticians using models for making inferences from empirical data.
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